Bluetooth – a technology with bite
Those familiar with this young column know that “the machine” represents the large or small barriers and roadblocks those of us with mobility disabilities have to overcome.
By Todd Stabelfeldt, New Mobility July 1, 2020
As a C4 quadriplegic, I write about fighting the machine that works to keep me dependent and limit my options. I fight the machine to gain as much dignity, independence and self-reliance as possible.
I realized how much one technology had contributed to this fight when I wanted to turn my fireplace on and off, under my own power, either via voice or app. It turned out to be more difficult than I’d expected (that damn machine again). I spent hours on research, and even spoke to a number of home automation consultants I knew.
Then BabyGirl (one of the few approved nicknames I have for my wife, Karen) asked, “Isn’t there some kind of Bluetooth ‘clap on/off’ that pushes the button for you?” A 30-second Amazon search revealed a device called the Switchmate, which costs less than $30 and runs on two AA batteries. It’s a magnetized button that sits on top of a light switch. It accepts voice commands and connects via iOS or an ▶︎ Android app.
That’s when I realized how much I owed to Bluetooth technology. Bluetooth enables devices I use to control my laptop, such as iDevice, Tecla, mouth mouse and phone, which in turn enable the bulk of my independence. And I know that in the disability community, I’m not alone in that.
Originally developed at Ericsson Mobile in Sweden in 1989, the first Bluetooth consumer device, a wireless headset, was launched in 1990. Since then, the technology has become inescapable. Mice, controllers, switches, speakers, printers, keyboards and just about everything technological connects wirelessly via Bluetooth.
For people with disabilities, Bluetooth has opened the doors to levels of independence that wouldn’t have been possible 10 years ago. Companies like Tecla and Level Access specialize in Bluetooth-enabled devices that allow autonomous use of a cell phone from a bed or chair, as well as managment of smart home devices.
What these devices enable may seem trivial to abled folks, but not to us. We know these little actions can make all the difference. In my case, there are quality-of-life issues I want as much (or more than) being able to walk. It’s why I spent an embarrassing amount of time trying to figure how to turn my fireplace on and off before I found a solution. This simple act had obviously come to mean a lot to me. I was determined to claw out this extra bit of independence and control. I was intent on putting another round in the chamber in the fight against the machine.
Bluetooth has provided us with a whole new arsenal in this fight. It provides the tools for more control not just of our own bodies, but our environments as well — controls other people take for granted.
Another benefit of Bluetooth is its universality and popularity. Everyone wants voice control and smart home controls, and not many wish to walk over to that light switch or dial that phone. That’s good… in some ways. It means that the market for Bluetooth-enabled devices is vast and growing, and the same innovations that simplify the lives of the fully mobile are there to benefit us as well. As I have said in the past, convenience for you is independence for me.
Meanwhile, Bluetooth is powering the cutting edge of accessibility. A company called BrainGate specializes in neurotechnology. They developed a brain-computer interface that allows “those with paralysis to directly operate an off-the-shelf tablet device just by thinking about cursor movements and clicks. Brown University reported that three quadriplegic trial participants were able to control an array of apps on a tablet using the investigational BrainGate BCI that records neural activity directly from a small sensor placed in the motor cortex:
“The participants messaged with family, friends, members of the research team and their fellow participants. They surfed the web, checked the weather and shopped online. One participant, a musician, played a snippet of Beethoven’s ‘Ode to Joy’ on a digital piano interface.”
Of course, the implanted sensor communicates with devices via Bluetooth — a technology that continues to open doors. While I’m not signing up for this particular technology any time soon, I admit it will help us win more battles with the machine.
Source New Mobility
Final Fantasy XIV Played with Brain Implants. It finally happened! After almost 5 years, I got to play Final Fantasy XIV using my brain implants. My brain signals are being sent to a computer that is running a keyboard emulator. Since this was our first time attempting it I only have control of movement, interact, and 1. Hopefully next time we can add a couple more things that I can do. The only thing that kind of bummed me out was the fact that my pre-existing account isn’t active, so I had to play as a gladiator that the lab had started while they were testing things out. I have enough arm movement left that I can play with a keyboard, although major neck/shoulder pain is part of the reason I haven’t played much in a while. I originally played in the ARR beta and a while after release. Today was a surprise so I wasn’t prepared at all. I don’t get to play games often so I’m looking forward to the next time I can, and I will be ready with my own character. CAT GIRL BARDS FTW! |
I’m Nathan and I’m 33 years old. After a car accident in 2004, I was left paralyzed from the chest down. For the last four years, I’ve been part of a brain computer interface study through the University of Pittsburgh. I had surgery to implant 4 micro-electrode arrays in my brain that I can use to control a robotic arm, and receive sensation back from it. I am the first human to ever have electrodes implanted in the sensory cortex. BCI Can Do Better. Youtube Oct 17, 2019 |
My Cyborg Adventure playlist: https://tinyurl.com/yy2v5pdc |
References |
Cortical control of a tablet computer by people with paralysis, Nuyujukian P, Albites Sanabria J, Saab J, Pandarinath C, Jarosiewicz B, Blabe CH, Franco B, Mernoff ST, Eskandar EN, Simeral JD, Hochberg LR, Shenoy KV, Henderson JM. PLoS One. 2018 Nov 21;13(11):e0204566. doi: 10.1371/journal.pone.0204566. Full text
Further reading |
Assessment of brain-machine interfaces from the perspective of people with paralysis, Blabe CH, Gilja V, Chestek CA, Shenoy KV, Anderson KD, Henderson JM. J Neural Eng. 2015 Aug;12(4):043002. doi: 10.1088/1741-2560/12/4/043002. Epub 2015 Jul 14. Full text
What would brain-computer interface users want: opinions and priorities of potential users with spinal cord injury, Huggins JE, Moinuddin AA, Chiodo AE, Wren PA. Arch Phys Med Rehabil. 2015 Mar;96(3 Suppl):S38-45.e1-5. doi: 10.1016/j.apmr.2014.05.028.
Wheelchair-related accidents: relationship with wheelchair-using behavior in active community wheelchair users, Chen WY, Jang Y, Wang JD, Huang WN, Chang CC, Mao HF, Wang YH. Arch Phys Med Rehabil. 2011 Jun;92(6):892-8. doi: 10.1016/j.apmr.2011.01.008. PMID: 21621665.
Also see
Mind Over Machine New Mobility
The (Almost) Psychic Wheelchair Advanced Healthcare & Technology Tools
I Built a Brain Computer Interface for Tackling ADHD in Children IEEE Spectrum